|
Well +50 fire resistance
|
|
Well 1,000 gold;
Conditions: party gold < 200, character luck >= 14
|
|
Well + 5 hit points;
max party total uses = 30 per day
|
|
Well +5 spell points;
max party total uses = 30 per day
|
|
Well
+2 Luck permanent; max uses =
8 per week, 4 per person
|
|
Challenge
|
|
Haste Pedestal
|
|
Fire Resistance Pedestal
|
|
Day of the Gods Pedestal
|
| 1 |
Ship
takes you to Harmondale
after the scavenger hunt (no return) |
| 2 |
Weapon shop
skills: Axe, Bow, Staff, Sword
|
| 3 |
Armor Shop
skills: Leather, Shield
|
| 4 |
Tavern
skills: Perception, Disarm Trap, Stealing
|
| 5 |
Carolyn Weather's
House Air & Fire Guild Memberships
|
| 6 |
Lord Markham's
Headquarters
Thomas the Judge, Quest
Return Scavenger Hunt (Walkthru)
items
Lord Markham,
Quest
Return evidence of missing contestants
|
| 7 |
Healer's Tent,
skills: Merchant, Unarmed, Dodging
(donating on a Monday receives an expert level Wizard Eye Spell)
|
| 8 |
Tellmar Residence,
Roger Tellmar, Body & Spirit Guild Memberships
|
| 9 |
Trainer to level 5,
skills: Armsmaster, Body Building
|
| 10 |
Initiate
Guild
of Spirit,
skills: Spirit Magic, Meditation
|
| 11 |
Initiate
Guild
of Air, skills: Air Magic, Learning
|
| 12 |
Alchemy Shop
skills: Identify Monster, Alchemy
|
| 13 |
Initiate
Guild
of Body, skills: Body Magic, Meditation
|
| 14 |
Initiate
Guild
of Fire, skills: Fire Magic, Learning
|
| 15 |
Item Shop
skills: Identify Item, Repair Item
|
| 16 |
Temple of the Moon
|
| 17 |
The Dragon Lair
|
| 18 |
Storage Shed &
Dragonfly Marsh, find scavenger hunt items in the shed
|
A
|
The Anvil + : push "button" & use well; limit: once per week
|
C
|
Cannon, push the button and watch
the show
|
| I |
NPCs Provide local info
|
|
Noteworthy NPCs
|
|
Monsters of the Isle
|