Arslegard City
|
|
|
|
E
|
Exit to Thjorgard
|
|
|
1
|
Teleporter to
Hall of the Gods
|
2
|
Njam's House
|
3
|
1000 Terrors
|
|
|
There's not much going on here.
Just ask any one, they are all bored to death.. umm. Never mind.
|
|
Imprison the Meddler
The beginning of this quest the God Krohn has set for you is here. Head
over to Njam's house. The key Krohn gave will now allow you access to the
house. It might be a better idea to enter through the front door which is
on the same street as the Bath House.
|
|
|
Just step inside the door for now. Pick
up the scroll on the table to your left and then read it. Now that you have
a better idea of what Njam has been up to and his intentions it will give
you all the inspiration you need. (At this point I recommend a Wizard Eye
spell.)
|
|
|
Inch forward into the room just until
Njam locks on and his dot goes red. Whirl around and run for all you're
worth out the door and head over to 1000 Terrors. Just keep your eye on
the HUD to be sure he is following. Don't look around to make sure, you're
liable to get your head knocked off. He is after all, a God. With him hot
on your heels enter 1000 Terrors.
|
|
|
Quests Originating here
|
Type
|
Given by
|
Location
|
Description
|
Writ of Fate
|
Hanndl
|
Gates (E)
|
Obtain a Writ of Fate
|
Secondary
|
Hanndl
|
Gates (E)
|
Find his missing spear, Gungnir
|
Secondary
|
Bartender |
Tavern
|
Clean out the Bath House
|
|
|
|
|
|
|