Bochser: Best race for the SAMURAI
 
 

Bochser

Date Posted: 12/18 7:07am Subject: RE: Best races for different classes

Next up we have the lightinin' strikin' Samurai. Although the Samurai does learn Mage Spells I think we all use him as a first class warrior and a second class spell caster. That being the case we should focus on his physical stats rather than his mental stats AKA INT and PIE.

SPD, DEX, STR, SEN, VIT.

The reason I chose SPD first is because you'll want your Samurai up on the front line with your other fighter types whacking away at the monsters, since they don't have as much HP as Fighters you'll need the SPD to help with AC. You'll also want him slicing the enemy to bits and pieces in 1 round, so SPD will give more attacks and swings. Also the initiative bonus from SPD and the personal skill Snake Speed really help. DEX would be next because again you want more attacks and more AC via Refelextion, and the to hit and attack rating bonus helps too. STR because you want your Samurai do be dishing out a lot of damage per hit. SEN should be before VIT because with even more Initiative your Samurai will be going before the monsters and killing them before they even have a chance to strike at you, much less kill you due to lack of health.

Stats needed for Samurai:
STR 50 INT 55 VIT 50 DEX 55 SPD 55

First field is race obviously, second is Bonus Points at creation, and third is the max number of points you can put into 2 stats and the last number is the max number of points you can place in a third stat.

Human 20 7/6
Elf 10 4/2
Dwarf -5 0
Gnome 15 5
Hobbit 25 9/7
Faerie 10 4/2
Lizard 10 4/2
Dracon 20 7/6
Felpurr 15 5
Rawulf -5 0
Mook 15 5

Stats before bonus points:

SPD DEX STR SEN VIT
Human 55 55 50 45 50
Elf 55 55 50 40 50
Dwarf 55 55 55 35 60
Gnome 55 55 50 45 50
Hobbit 55 55 50 50 50
Faerie 60 55 50 45 50
Lizard 55 55 60 30 70
Dracon 55 55 55 30 60
Felpurr 60 55 50 50 50
Rawulf 55 55 50 50 50
Mook 55 55 50 55 50

Stats after bonus points:

SPD DEX STR SEN VIT
Human 62 62 56 45 50
Elf 59 59 52 40 50
Dwarf 55 55 55 35 60
Gnome 60 60 55 45 50
Hobbit 64 64 57 50 50
Faerie 64 59 52 45 50
Lizard 59 59 62 30 70
Dracon 62 62 61 30 60
Felpurr 65 60 55 50 50
Rawulf 55 55 50 50 50
Mook 60 60 55 55 50

Exp level at which stat would max out:

SPD DEX STR SEN VIT
Human 14 14 29 32 45
Elf 15 15 31 35 48
Dwarf 17 17 32 39 45
Gnome 15 15 30 33 46
Hobbit 13 13 28 30 44
Faerie 13 15 29 33 46
Lizard 15 15 28 38 38
Dracon 14 14 27 37 40
Felpurr 13 15 28 31 45
Rawulf 17 17 34 34 51
Mook 15 15 30 30 46

Yes, believe it or not the Lizardman makes the best Samurai with all stats being considered.

All Stats:
Lizardman
Dracon
Hobbit
Human
Dwarf
Felpurr
Gnome
Faerie
Mook
Elf
Rawulf

If VIT isn't that important to you for a Samurai then it would be once again the Hobbit making the best Samurai (Sheesh, them little things make good fighter types.)

All except VIT
Hobbit
Mook
Felpurr
Human
Gnome
Faerie
Rawulf
Elf
Dracon
Lizardman
Dwarf

If you just want your Samurai to excel at SPD, DEX and STR and ditch SEN and VIT then the best Samurai would be the Dracon, followed by the Hobbit (How does he always get in there?!)

All except SEN and VIT
Dracon
Hobbit
Lizardman
Felpurr
Human
Faerie
Gnome
Mook
Elf
Dwarf
Rawulf

Overall the Lizardman would max out all five of his physical stats before any other Race. The Dracon would make a pretty good Samurai since he maxes out the 3 most important stats before everyone else and has his breath. On all charts the stealth little Hobbit makes the top three each time, while the Dracon makes the top two twice.

Once again this is all based solely on stats. Better resistances, breath or damage resistance is not factored in. This is just if you want to max out the important stats.


IlleglWpns

For the Samurai I disagree with your analysis.

First of all I would agree that Vit isn't as important as the other four physical stats, so you should weight it differently even when you take it into account.

Secondly for a samurai (and any other hybrid), you can't ignore piety. Piety will give you more stamina (important when lightning striking), give you more spell points, and make your realm skills rise faster. If you want a useful spellcaster as well as a fighter this is important.

Overall I would say that taking the samurai's special abilities into account (spellcasting and lightning strike), humans come out on top. Not only do they have the greatest # of base + bonus points of all the races, but they also have decent stats in all areas including good piety.

A hobbit would max out the important physical stats (SPD, DEX, STR, SEN) a little earlier (but the differences in at any given point in time would be minimal), but that 15 point deficit in piety is going to hurt them all throughout the game as far as spellcasting and stamina goes.

To conclude:

For a pure fighting samurai, I would give the hobbit a very slight edge. All together they have a 10 point advantage in strength, dex, spd, and sens, which amounts to a little less than two levels worth of stat points.


IlleglWpns

For the "all-rounder" samurai I would favor the human.

Also for the samurai, note that the hobbit physical stat advantage is spread out among the 4 stats, meaning that you won't see much of a difference, if any at all, at any given point in time vs the human (human has 2 points less in speed and dex, 1 point less strength, and five points less in senses, probably translates to an extra point in initiative for the hobbit and an extra 2% damage).


Bochser

That's true IlleglWpns, PIE could help out the Samurai in more Spell Points, faster Spell Point regeneration, and improving his spell skills faster.

However like you pointed out I was going for the pure fighting Samurai who doesn't really rely too much on spells. This post was just to show which race would max out the most important stats for a Samurai first.


IlleglWpns

"That's true IlleglWpns, PIE could help out the Samurai in more Spell Points, faster Spell Point regeneration, and improving his spell skills faster.
"

Remember that piety affects stamina too.

Also, as I pointed out, the "physical" difference between a hobbit and human samurai is well night nonexistent, while the benefits of the additional PIE are more apparent. Overall if I had to pick just one I'd choose the human as the best, because having your samurai become a competent spellcaster is a huge boon later in the game (freeze flesh, fireball, noxious fumes, the portal spells, etc ,etc), and of course the extra stamina comes in handy when lightning striking.


Bochser

>>Remember that piety affects stamina too.

Also, as I pointed out, the "physical" difference between a hobbit and human samurai is well night nonexistent, while the benefits of the additional PIE are more apparent. Overall if I had to pick just one I'd choose the human as the best<<

The extra amount of Stamina you gain from 15 extra Piety isn't a huge difference. Also, you keep saying the amount of physical stats the Hobbit has compared to the Human is very minimal. That's true, it's only 10 points. The difference between the Hobbits PIE and Humans PIE is only 15, I wouldn't exactly call that a huge leap above 10.

However, you're perfectly entitled to your own opinion, and I am entitled to mine which is I don't find the extra PIE that huge of a difference unless you plan to put points into PIE itself, which I would find counterproductive for a Samurai.

::shrugs::


IlleglWpns

"The extra amount of Stamina you gain from 15 extra Piety isn't a huge difference. Also, you keep saying the amount of physical stats the Hobbit has compared to the Human is very minimal. That's true, it's only 10 points. The difference between the Hobbits PIE and Humans PIE is only 15, I wouldn't exactly call that a huge leap above 10. "

Not a huge difference, 10 points. Significant in the beginning, but irrelevant as you progress further into the game.

The key thing is, the 10 point difference in physical stats between the hobbit and the human is spread out over four stats, meaning that the overall affect is diluted.

So I guess the key thing is, is the 15 extra PIE with the Human more important than the extra point of initiative and 2% damage you get with the Hobbit?

"However, you're perfectly entitled to your own opinion, and I am entitled to mine which is I don't find the extra PIE that huge of a difference unless you plan to put points into PIE itself, which I would find counterproductive for a Samurai. "

Hmm, well I actually went and created the two starting characters.

As I predicted the hobbit came out with 2% higher damage and 1 more point of initiative. Attack ratings for both were the same. The human had 10 more stamina (106 vs 96). Draw your own conclusions.

More important, though, is the cumulutive affect of higher PIE on spellcasting throughout the entire game. This I believe will be more significant than the minor differences in physical stats we're quibbling over here.

As you say, it's just an opinion. Ultimately, due to the way the game is designed, racial differences pale in significance to the difference between classes themselves, so these are just minor nitpicks.


Ivancito

The thread inspired me to do some analysis of my own.

According to your previous analysis, and taking into account only the relevant stats, the total number of stat points is:

Fighter (STR+SPD+DEX+VIT+SEN+Bonus):
Human 285
Elf 265
Dwarf 280
Gnome 270
Hobbit 300
Faerie 270
Lizard 310
Dracon 295
Felpurr 295
Rawulf 280
Mook 285

Lizards are the way to go, but check out #2... Hobbits! Which confirms the previous analysis. Dracons suffer a penalty to divine and mental, and felpurr to water. I'd rather have a character paralyzed than insane. The breath thing of the Dracons is a non-issue for me, since it does not improve any skill when used

Samurai (SPD+DEX+STR+SEN+VIT+Bonus):
Human 275
Elf 260
Dwarf 255
Gnome 270
Hobbit 285
Faerie 270
Lizard 280
Dracon 275
Felpurr 280
Rawulf 255
Mook 280

Hobbit Samurai is the way to go. Lizards turn out surprisingly good, but the penalties to Divine and Mental drop them a spot to 4th. Cats don't like water, so they drop to 3rd. Mooks stay on 2nd.

Bishop (INT+PIE+SPD+VIT+SEN+Bonus):
Human 275
Elf 275
Dwarf 250
Gnome 270
Hobbit 275
Faerie 280
Lizard 245
Dracon 250
Felpurr 270
Rawulf 270
Mook 255

Faeries rule (doh!). Humans/Elves/Hobbits share 2nd place. Humans have no resists, so they'd drop to 3rd place in this case.

Hobbits are back in Wiz8 with a vengeance. They're the most well-rounded race in the game, with above-average stats on everything. Whatever profession you choose, you can't go wrong with a Hobbit. I'll have to try a Hobbit Valkyrie!

I never played Hobbits in other RPGs. It seems I'm going to have a 6-Hobbit party in Wiz 8, though.