Importing: Item Basics

 
Chief credit for item transfer rules goes to Vplastas at the softwarespecialties board.  She(?) herself acknowledged she was standing on the shoulders of others, so this has been very much a community effort. 
 
All editorial comments are exclusively the fault of Scary/Stegyre.
 
The following theory is not perfect, but it is the best theory currently known for explaining what items from CODS will import with a party into W8.
 
All CODS items can be divided into one of four categories (1, 2, 3 & 4).
 
Category 4 items NEVER import.  Generally, these are items that do not exist in W8 (such as puzzle items:  the fountain coins, fun house items, etc.) or powerful items that were probably too imbalancing if a beginning party was allowed to import them (Muramasa Blade, The Avenger, etc.).  Just don't bother about these items.  You will never import them.  If an item is not mentioned herein, it is safe to assume it is a "4."
 
Category 3 items are the "super" items - relatively speaking.  Each character may import ONE - and only one - "3."
 
Category 2 items are "special."  Each character may import two "2s."  Please note that you do NOT get an extra "2" if you don't take a "3."  (This is something on which Vplastas and I disagree.)
 
Category 1 items are "normal."  Characters can import all they want, within reason.  (There are limits:  try loading up all 20 slots on each character in CODS with normal weapons and importing; you will see that you do not start with your own Arms of Argus.)