| 1 |
Rafe: Rapax Quest
Custom Item Ingredient:
Prisoner's Chain |
| 2 |
Unsteady Tunnel Supports |
| 3 |
Teleporter to/from 3a |
| 4 |
Teleporter to/from 4a |
| 5 |
Inner Sanctum: Locked door requires Sanctum Key from 11
Panel on North East Facing wall needs to be opened and disarmed to
deactivate trap at 6 |
| 6 |
Trapped Room |
| 7 |
Spellbooks: Fireball
(hidden) |
| 8 |
High Priestess and the Beckoning Stone, Rapax
Quest |
| 9 |
Al-Sedexus' Chamber |
| 10 |
Flame Quencher Wand, Rapax
Quest |
| 11 |
Sanctum Key required to opend locked door at 5 |
| 12 |
Instruments: Hades Harp |
| 13 |
Levers to open prisoner cells (required to open 16) |
| 14 |
Staff of Ash, Rapax Quest
Rift Key needed to open locked door at 17 |
| 15 |
Spellbooks: Hex |
| 16 |
Spellbooks: Crush |
| 17 |
Locked door requires Rift Key from 14 |
| 18 |
Custom Item Ingredient:
Piece of Obsidian |
| 19 |
A pair of Gates and Levers to operate them |
| 20 |
Narrow pathway to access the area around #2 |