1 |
Rafe: Rapax Quest
Custom Item Ingredient:
Prisoner's Chain |
2 |
Unsteady Tunnel Supports |
3 |
Teleporter to/from 3a |
4 |
Teleporter to/from 4a |
5 |
Inner Sanctum: Locked door requires Sanctum Key from 11
Panel on North East Facing wall needs to be opened and disarmed to
deactivate trap at 6 |
6 |
Trapped Room |
7 |
Spellbooks: Fireball
(hidden) |
8 |
High Priestess and the Beckoning Stone, Rapax
Quest |
9 |
Al-Sedexus' Chamber |
10 |
Flame Quencher Wand, Rapax
Quest |
11 |
Sanctum Key required to opend locked door at 5 |
12 |
Instruments: Hades Harp |
13 |
Levers to open prisoner cells (required to open 16) |
14 |
Staff of Ash, Rapax Quest
Rift Key needed to open locked door at 17 |
15 |
Spellbooks: Hex |
16 |
Spellbooks: Crush |
17 |
Locked door requires Rift Key from 14 |
18 |
Custom Item Ingredient:
Piece of Obsidian |
19 |
A pair of Gates and Levers to operate them |
20 |
Narrow pathway to access the area around #2 |