Thronheim City

Walkthru & Strategy


Thronheim City Map
Of all the towns of Chedian this one was the most unusual to navigate through. There are large gates erected between city sections which are impassable. You need to navigate through tunnels in the walls separating this city into its 3 sections.
 


Town portal always seems to bring you in near the Tavern as opposed to where the actual Town Portal Stone is located in the Temple of Ratatosk (5) across the plaza from the Jarl's Palace. To reach the Jarl its actually quicker in many cases to exit the City, circle south and return through the Town Gate by the Docks.


Here's a good example of the new AI this game employs. If you walk near the Jail (1) a Desert Terror breaks through the wall and goes on a killing spree batting the peasants senseless and rampaging about the area. Several of these folks run to awaken the sleeping town guards who in turn come to do battle with Terror. Little things like this impress me. It made it "feel" more realistic, more like what it might really be like in a situation like this.


Depending on what level you are you can choose to get involved or not. If you're little it would be best to let the guards deal with the thing. You can just duck into its cell and make use of the 2 stat barrels there.


Deliver a Message

If you step in the Tavern and speak to Dagfari the Peevish he will ask you to deliver a message to the Temple of Ratatosk. He suggests your welcome will not be a warm one if they figure out you are bringing this message. Nothing untoward happened (unless this is the reason my Town Portal dumps us at the gate) when we gave the message to Erland the Nay-sayer there. Its pretty cut and dried, drop off the message and return to Dagfari for your reward.


Hidden Treasures

Once you make your way to the Palace to speak to the Jarl you can make a minor detour. Instead of heading to where Kira is standing turn to your right as soon as you enter the Palace. Go to the end of the hall and climb the stairs to the Library. As you enter continue forward and use the bookcase on your right. It will swing open to reveal a ladder which takes you to the companionway leading over to that tower situated in the center of the plaza. There is a chest here which always had some pretty nice loot in it every time we opened it.


She Loves, She Loves Me Not

When you do speak to Kira you can hand her that Love Letter from Strumford's Jarl. Man sure has a poetic way about him. She will actually mention a couple of the lines to you which are about as impressive as dirty wash water. She'll let you know she isn't interested and you have to decide how best to handle it when reporting back to Bjarni. Might I suggest the truth, the whole truth, and nothing but the truth.


Gladiator Promotion

Fridlief Gjukissen is trying to play matchmaker for Bjarni by having you steal Kira's shield. Bet you never thought when you wanted to grow up and be a Gladiator you'd be be playing Cupid. The outfit does nothing for you. Kira's shield leans up aqainst the wall near the doorway you enter to see her. Just look to your left before you go visit Kira and there it is.




Ditch the Honkies

One of Kira's requests is that you get the Honkies out of Thronheim. If you have chit chatted with the general populace you will already have an idea just what to do. Its widely known the Dock Master here is not real fond of the Honkies and would be willing to do just about anything to get rid of them.


Just go out the Town Gate, have a little chat with the Dock Master, tell him to take them to any one of the places he mentions and then return to the city. Now all you need to do is lure these 3 people out to the docks and the rest will be taken care of.


One hangs out near the Town Hall, the other two are near the Apothecary. Just lead them to believe you want to learn more about the Great Honk and arrange for them to meet you and some "other interested friends" at the docks. Once the last one leaves town you should have the satisfaction of hearing the little quest completion "ding". Return to Kira for your reward.


Bring Peace

After you have confronted the Jarls of Drangheim and Strumford over their stupidity of going to war and gotten them to agree to sign a peace treaty return here to Kira. She agrees to draw up the Peace Treaty and tells you to have each of them come to the War Council and sign the treaty there. Odd place to sign a Peace Treaty I know. Ho boy here we go again... Sure glad we dusted off those Town Portal Stones.


Teachers

Favorite Spot

to Level

Name

Skill

#4
Master
Ran Tyygvadotir
Dark Magic
#4
Master
Bryan Hrutssen
Elemental Magic
#4
Master
Dagny Borkdotir
Light Magic
#3
Master
Andvari Egilssen
Meditation
#3
Master
Fjall Bodilssen
Spirit Magic


NPCs for Hire

Location

Profession

Name

near Tavern
Cleirach A'Lyrae
Illuminate


Quests Originating here

Type

Given by

Location

Description

Coalition
Jarl
Palace
Rid Thronheim of the "Honkies"
Coalition
Jarl
Palace Find the Mountain Pass
Promotion
Thorfinn Skullsplitter
Tavern
Mercenary Promotion
Secondary
Brynhildr the Money-wise
Bank
Find & Install Orbs of Linking in all Chedian Banks
Secondary
Ealusaid A'Norta
#2
Needs the Orb of Knowledge
Secondary
Dagfari the Peevish
Tavern
Deliver a message