Relics




Name

Damage/AC

Additional Information

Amuck 3d7 +11 +100 might & endurance, -15 armor class
Ania Selving 4d2 +9 +150 accuracy, +5 bow skill, -25 armor class
Ethric’s Staff   2d4 +9 (evil) of dark magic, +15 meditation, drains hit points over time 
Glory Shield +24 of Spirit Magic, +5 shield skill, -10 body & mind resistance
Hareck’s Leather +30 +5 stealing & disarm, water walking, +50 luck, -10 all res
Justice   2d4 +14 (good) undead slaying, of mind & body magic, -40 speed
Kelebrim +20 Immunity to stone, shielding, +50 endurance, -50 earth res
Mash 1d3 +15 might +150, -40 intellect, personality, & speed
Mekorig’s Hammer 2d5 +13 of spirit magic, +75 might, -50 air resistance
Old Nick   2d2 + 8 (evil) +5 disarm trap skill, elf slaying
Phynaxian Crown  of fire magic +50 water resistance, +30 personality, -20 AC
Scholar’s Cap +2 +15 learning skill, -50 endurance
Taledon’s Helm   +14 (good) of light magic, +15 personality & might, -40 luck
Titan’s Belt   +75 might, -40 speed
Twilight   +13 (evil) +50 Speed & Luck, -15 all resistances