DragonQuest Expanded Rules
[18.6] (Optional Rule) A figure can increase his Defense by achieving Ranks with the Weapon Defense Skill.
The Weapon Defense Skill reflects a character's further mastery of a given weapon, utilizing it to better defend himself/herself. Increase in Defense is 1% per Rank achieved with the Weapon Defense Skill. The maximum achievable Rank cannot exceed the Combat Rank possible with a given weapon. For example, Bigfrown, the hardy Dwarf, has Rank 6 with the use of a battle axe and thus cannot achieve more than Rank 6 in Weapon Defense Skill with the battle axe until he advances Rank in his Combat Skill first. Also, since the maximum achievable Combat Rank with the battle axe is 7, then the maximum achievable Weapon Defense Skill Rank with the battle axe is also 7. The necessary experience points expenditure is applicable for every Rank and for every weapon for which the Weapon Defense Skill is acquired. Ranks in the Weapon Defense Skill can be achieved with any Swords (except the Main-Gauche which is already expressly designed to defend one's self), any Hafted Weapons, any Pole Weapons, and any Entangling Weapons. The Weapon Defense Skill is not applicable when a weapon is used in Closed or Ranged combat. Experience points, time, and money for an instructor must be spent in order to increase Rank with the Weapon Defense Skill (see 87.3).
Weapon Defense Skill Experience Point Cost Chart
Rank* |
Experience Point Cost |
0 |
0 |
1 |
75 |
2 |
150 |
3 |
300 |
4 |
600 |
5 |
1000 |
6 |
1500 |
7 |
3000 |
8 |
3000 |
9 |
3000 |
10 |
4000 |
*Cannot exceed Combat Rank.
Updated: June 30, 1998 - by Snafaru.
Web site: htttp://www.zimlab.com/dq